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addiction

Gambling Addiction Questionnaire Test

Take the online Gambling Addiction Questionnaire Test - AI psychologist FreudlyYou can take Gambling Addiction Questionnaire Test here. Online version of a simple and accurate psychological test with interpretation.en
With 50 questions taking about 10 minutes, the Gambling Addiction Questionnaire Test explores knowledge, answer credibility, and persistent preoccupation with gambling. Results can support self-reflection about gambling-related thoughts and priorities, helping you understand your profile more clearly.
Questions: 5010 minutes
Gambling Addiction Questionnaire Test: sample question card
October 2, 2025October 2, 2025Material has been updatedOctober 2, 2025Material has been published
23,990 views
2,198 completions
1,849 likes
Daniel HallPsychologist · Test reviewer
1,849 likes
Scale Explorer

How the Scales are Structured

ValidityV
Assesses the reliability and sincerity of the respondent’s answers to indicate how credible the results are.
example score1/9
1/9Low credibilityexample score
0 – 3Low credibility
4 – 6Moderate credibility
7 – 9High credibility
A score of 1 falls in the Low credibility range, suggesting the responses may be less consistent or sincere and should be interpreted with caution.
Gambling AwarenessGA
Measures how well a person understands gambling activities and risks and can critically interpret information related to gambling addiction.
example score2/9
2/9Low awarenessexample score
0 – 3Low awareness
4 – 6Moderate awareness
7 – 9High awareness
A score of 2 indicates low gambling awareness, suggesting limited knowledge of gambling-related risks and less consistent critical evaluation of gambling information.
Gambling AddictionGA
Measures the degree to which gambling is a persistent focus and begins to take priority over everyday responsibilities and needs.
example score2/9
2/9Lowexample score
0 – 3Low
4 – 6Moderate
7 – 9High
A score of 2 falls in the Low range, suggesting limited gambling involvement with minimal indication of gambling-related disruption across life areas.
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DATA-BASED USER COHORTS

Who Usually Takes This Test?

HR and Hiring Teams
41%OF USERS
Use it during recruitment or periodic checks to spot gambling-related risk that could affect reliability, safety, or finances at work.
Workplace Psychologists
34%OF USERS
Administer it to assess severity and track change over time so they can plan targeted support and monitoring.
Employees Checking Themselves
25%OF USERS
Take it privately to understand whether gambling is starting to disrupt work, relationships, or money management.
BASED ON AGGREGATED, ANONYMIZED DATA FROM TENS OF THOUSANDS OF FREUDLY USERS.
Benchmarking

See How You Compare

Once you complete the test, your results are compared with real-world data from people in your country.
Below is a preview of how scores are typically distributed across each scale.
Shaded area — where most people score
Dot — the average
You — your score lands on each curve after the test— your score, after the test
CredibilityC
You?
Average3.8
Typical rangeTypical2.2 – 5.3
Possible0 – 9
Gambling AwarenessGA
You?
Average5.7
Typical rangeTypical4.2 – 7.1
Possible0 – 9
Gambling AddictionGA
You?
Average5.9
Typical rangeTypical4.6 – 7.3
Possible0 – 9
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SAMPLE QUESTIONS

Example Questions From the Test

You will be presented with a series of statements concerning various aspects of daily functioning. For each statement, you may agree or disagree. Your response should reflect only your own opinion; there are no “right” or “wrong” answers. When completing this measure, review each statement in sequence. If you agree with a statement, select “True” (affirmative response); if you disagree, select “False” (negative response). If you cannot answer with confidence whether you agree with a statement, please still select the option that is most appropriate for you.
    • True
    • False
    • Yes
    • No
    • Yes
    • No
WHAT THE TEST MEASURES

Gambling Addiction Questionnaire Test - Description and methodology of the test

addiction
gaming addiction

People who want to examine how gambling is understood, justified, or allowed to influence everyday priorities may find this gambling self-reflection tool useful. The Gambling Addiction Questionnaire Test organizes responses into a structured profile that helps readers identify themes in their gambling-related thoughts, judgments, and priorities. It offers a modest starting point for further reflection, not a diagnosis.

What This Assessment Explores

This questionnaire examines gambling knowledge, beliefs, emotions, and recurring involvement, including whether gambling becomes central, overrides personal needs, or displaces activities. Readers can reflect on excitement, losses, escape, and gambling concepts. A gambling behavior questionnaire combines self-report with conceptual judgments.

The result is organized around three displayed scales:

  • Validity (0-9) assesses the reliability and sincerity of answers: Low credibility (0-3), Moderate credibility (4-6), and High credibility (7-9).
  • Gambling Awareness (0-9) reflects a characteristic involving gambling knowledge, beliefs, involvement, and critical evaluation of gambling information: Low awareness (0-3), Moderate awareness (4-6), and High awareness (7-9).
  • Gambling Addiction (0-9) indicates persistent and pronounced preoccupation with gambling and emotional involvement, showing whether gambling becomes central, takes priority over personal needs, or substitutes for real-life activities: Low (0-3), Moderate (4-6), and High (7-9).

Methodology and Scientific Basis

Items cover gambling definitions, probability, language, beliefs, excitement, boredom, escape, loss chasing, emotional reactions, and recurring preoccupation. Responses are True/False or Yes/No, so careful reading matters as much as willingness to answer candidly.

Scoring separates answer credibility, gambling awareness, and addictive involvement rather than yielding one undifferentiated total. The questionnaire displays three bands for each scale, but no item-level weighting, single total-score rule, or norm-referenced interpretation is specified.

Its themes are conceptually consistent with the South Oaks Gambling Screen (Lesieur & Blume, 1987), but this does not establish that the online questionnaire is an adaptation of that instrument. Griffiths (1990) contributes a cognitive framework for gambling beliefs, excitement, distorted expectations, and continued play; Custer and Milt (1985) add context for loss of control and harmful consequences. Within this broader gambling addiction questionnaire, the awareness dimension contributes one perspective alongside credibility and addictive involvement. Memory, mood, defensiveness, self-awareness, and misunderstanding can affect self-report, while gambling knowledge alone does not prove gambling behavior or involvement.

Author: Mark D. Griffiths, Robert L. Custer
Literature:
  • Lesieur, H. R., & Blume, S. B. (1987). The South Oaks Gambling Screen (SOGS): A new instrument for the identification of pathological gamblers. American Journal of Psychiatry, 144(9), 1184-1188. 10.1176/ajp.144.9.1184
  • Griffiths, M. D. (1990). The cognitive psychology of gambling. Journal of Gambling Studies, 6(1), 31-42. 10.1007/BF01015747
  • Custer, R. L., & Milt, H. (1985). When Luck Runs Out: Help for Compulsive Gamblers and Their Families. New York: Facts on File Publications.

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