Ravnica Guild Quiz

How the Scales are Structured
Who Usually Takes This Test?
See How You Compare
Below is a preview of how scores are typically distributed across each scale.
Example Questions From the Test
- Boros Legion
- Cult of Rakdos
- Gruul Clans
- Selesnya Conclave
- House Dimir
- Izzet League
- Orzhov Syndicate
- Simic Combine
- Gruul Clans
- Selesnya Conclave
- Azorius Senate
- Golgari Swarm
Ravnica Guild Quiz - Description and methodology of the test
Readers who want to check their command of Ravnica’s ten guild identities can use the Ravnica Guild Quiz to connect colour pairs with recognizable themes and scenarios. It suits players, world-builders, and lore-focused fans who want a focused knowledge check rather than a personality profile. As a ravnica quiz, it distinguishes correct from uncertain guild-colour associations, giving players and creators a practical lore check before a game, campaign, or writing project.
What This Test Measures
The questionnaire checks whether you can read Ravnica’s colour system as linked guild identities. Its scenarios test direct recall, guild comparison, and inference from clues involving science, secrecy, nature, order, aggression, or decay.
Players, Dungeon Masters, and writers can use this Ravnica guild test when revisiting setting lore. The Ravnica Guild Knowledge scale runs from 0-16: Foundation 0-6 reflects partial recognition and possible confusion; Developing 7-12 reflects many correct pairings with overlaps to revisit; Strong command 13-16 reflects accurate links and thematic inference.
These are the main abilities reflected in the questions:
- Colour-pair recall shows whether you can name the two colours associated with a guild.
- Shared-colour comparison shows whether you can track a colour across neighbouring guild identities.
- Thematic inference shows whether you can use a guild’s flavour and situation to identify its pairing.
Methodology and Evidence Base
Each item presents a short identification or scenario with four answer choices. The respondent selects the guild or colour relationship that best fits, and responses are combined into one overall knowledge result rather than separate trait scores. Some prompts test direct recall; others require comparison or thematic inference.
This Ravnica guild knowledge test therefore checks both memorized pairings and the ability to reason from a clue.
The conceptual reference is Wyatt and Crawford’s 2018 Ravnica guild model, which connects each guild with a distinctive two-colour identity and thematic tensions. Rosewater’s design document and Wizards of the Coast’s Ravnica reference support the setting’s colour-and-guild structure. This online knowledge questionnaire uses that guild model as content, reports one displayed knowledge score, and has no cited standardization study. Its sixteen prompts move between naming a colour pair, finding a shared colour, and matching a scenario to a guild identity.
Interpret the result as performance on this lore task. Familiarity, guessing, attention, and current recall can affect answers, and the bands do not establish expertise beyond the tested associations.
- Wyatt, James, and Jeremy Crawford. Guildmasters' Guide to Ravnica. Renton, WA: Wizards of the Coast, 2018. ISBN 978-0-7869-6659-2.
- Rosewater, Mark. "Ravnica Design Handoff Document." Magic: The Gathering, August 8, 2022.
- Wizards of the Coast. "Ravnica." Magic: The Gathering, n.d.
- Bunt, Byron, and Lance Bunt. "Pie-Eyed: Adapting MtG Elements to Create a New Card Came Called Dogs of War." Creative Education, 13, 2022, 1022-1044. 10.4236/ce.2022.133066.
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