Victorian Gambling Screen (VGS) Test
Understand gambling’s impact on you and your relationships in about 4 minutes. This 21 item screen quickly pinpoints partner harm, self damage, and the pull of gambling to guide next steps.


08:30
Scale Explorer
How the Scales are Structured
DATA-BASED USER COHORTS
Who Usually Takes This Test?
BASED ON AGGREGATED, ANONYMIZED DATA FROM TENS OF THOUSANDS OF FREUDLY USERS.
Benchmarking
See How You Compare
Once you complete the test, your results are compared with real-world data from people in your country.
Below is a preview of how scores are typically distributed across each scale.
Below is a preview of how scores are typically distributed across each scale.
Self-Harm Scale (SS)
Self-Harm Scale (SS)
Average
11
Normal range
8.9 — 13
min.
0
max.
15
This curve shows how scores are typically distributed.
Once you complete the test, your result will appear on the scale so you can see how you compare.
Once you complete the test, your result will appear on the scale so you can see how you compare.
Scale of Harm Caused to a Partner (SoHCtaP)
Scale of Harm Caused to a Partner (SoHCtaP)
Average
1.7
Normal range
1.2 — 2.1
min.
0
max.
3
This curve shows how scores are typically distributed.
Once you complete the test, your result will appear on the scale so you can see how you compare.
Once you complete the test, your result will appear on the scale so you can see how you compare.
Gambling Pleasure Scale (GPS)
Gambling Pleasure Scale (GPS)
Average
1.1
Normal range
0.7 — 1.6
min.
0
max.
3
This curve shows how scores are typically distributed.
Once you complete the test, your result will appear on the scale so you can see how you compare.
Once you complete the test, your result will appear on the scale so you can see how you compare.
Integral scale (Is)
Integral scale (Is)
Average
13.5
Normal range
10.2 — 16.9
min.
0
max.
21
This curve shows how scores are typically distributed.
Once you complete the test, your result will appear on the scale so you can see how you compare.
Once you complete the test, your result will appear on the scale so you can see how you compare.
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SAMPLE QUESTIONS
Example Questions From the Test
You will be presented with 21 questions, each with several response options. Read each question and its response options, and select one option that best reflects your view.
Please follow these guidelines:
• Base your responses on the past 12 months of your life.
• Do not spend too much time thinking about your answers; choose the response that comes to mind first.
• Respond as honestly as possible. Do not try to create a favorable impression; your answers should reflect your actual experience.
- Never
- Rarely
- Sometimes
- Often
- Always
- Never
- Rarely
- Sometimes
- Often
- Always
- Never
- Rarely
- Sometimes
- Often
- Always
WHAT THE TEST MEASURES
About This Assessment
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Victorian Gambling Screen (VGS) Test - Symptoms and Signs
This brief self-report screening measure is designed to assess gambling-related problems and their impact. The Victorian Gambling Screen (VGS) can be used in clinical or research contexts to support an initial appraisal of symptom burden and associated harms. It was developed by Lia Nower and Alex Blaszczynski.
The instrument consists of 21 items and typically takes about 4 minutes to complete. Items query experiences commonly associated with gambling involvement, including negative consequences and functional impairment, to help characterize the severity and profile of concerns. The Victorian Gambling Screen (VGS) is intended to inform further evaluation and clinical decision-making rather than serve as a standalone diagnostic tool.
Author: Alex Blaszczynski, Lia Nower
Literature: Petry, N. M. Pathological gambling: Etiology, comorbidity, and treatment. American Psychological Association. 2005.
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