Internet Gaming Disorder Scale–Short-Form (IGDS9-SF) Test

Learn in 2 minutes whether gaming is still a healthy hobby or showing signs of addiction. Nine targeted items flag loss of control and real-life impacts, helping guide next steps.
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08:30
October 2, 2025
October 2, 2025
Material has been updated
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How the Scales are Structured
example score
5/9
Very Often Responses (VOR)
Counts how many IGDS9-SF items were answered "very often," indicating the intensity of frequent gaming-related addiction-like signs.
Low frequency
Elevated frequency
05Low frequency69Elevated frequency
A score of 5 falls in the Low frequency range, suggesting several frequent signs are present but below the elevated level on this scale.
example score
26/45
Internet Gaming Disorder (IGD)
Measures the severity of internet gaming addiction symptoms based on DSM-5-related indicators such as loss of control and negative life impact.
Low symptoms
Moderate symptoms
High symptoms
921Low symptoms2233Moderate symptoms3445High symptoms
A score of 26 falls in the Moderate symptoms range, suggesting a noticeable level of problematic gaming-related symptoms without indicating their highest severity on this scale.
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DATA-BASED USER COHORTS
Who Usually Takes This Test?
Concerned gamers
44%OF USERS
People who play a lot and want to check whether gaming is starting to interfere with sleep, school/work, relationships, or mood.
Parents of teen gamers
34%OF USERS
Parents or caregivers using a quick screen to understand whether a child’s gaming habits may be becoming risky and need a professional conversation.
Clinicians and counselors
22%OF USERS
Mental health or school support professionals using a brief measure to screen, track change over time, or decide if deeper assessment is needed.
BASED ON AGGREGATED, ANONYMIZED DATA FROM TENS OF THOUSANDS OF FREUDLY USERS.
RESULTS YOU CAN ACTUALLY USE
What You’ll See After You Finish the Test
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Statistical
Comparison
See how you compare to others. Your scores are placed in a statistical context, showing percentiles and trends based on anonymized platform data to help you understand what`s typical.
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Actionable guidance tailored to your profile. Receive clear, realistic suggestions you can apply immediately — focused on coping, self-regulation, and realistic next steps.
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Used in 52+ countries
Benchmarking
See How You Compare
Once you finish the test, your results will be compared with real-world data from people in your country.
Below is a preview of the benchmarks we use to place your score in context.
Answers "very often" (A"o)
Average
4
Normal range
2.65.4
min.
0
max.
9
majority
This curve shows how scores are typically distributed.
Once you complete the test, your result will appear here so you can see where you land.
Internet Gaming Addiction Scale (IGAS)
Average
21.6
Normal range
15.827.3
min.
9
max.
45
majority
This curve shows how scores are typically distributed.
Once you complete the test, your result will appear here so you can see where you land.
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CLEAR ANSWERS TO COMMON QUESTIONS
Frequently Asked Questions

Any questions left?

What does this questionnaire measure?
It screens for signs of problematic involvement in internet gaming. It focuses on nine indicators such as loss of control, preoccupation, withdrawal-like symptoms, and negative impact on daily functioning.
Who is this questionnaire intended for?
It can be used with adolescents and adults who play internet games. It is suitable for screening in clinical, educational, and research settings.
How long does it take and what format is used?
It includes 9 items and typically takes about 2 minutes to complete. Responses are based on recent gaming-related experiences and their frequency.
How should responses be chosen?
Select the option that best matches typical experience over the specified time period. Answer all items using the same frame of reference and avoid overthinking individual questions.
How should the results be interpreted?
Scores indicate the level of risk and whether further assessment may be needed. The questionnaire does not provide a standalone diagnosis and should be interpreted alongside other clinical information.
WHAT THE TEST MEASURES
About This Assessment
Internet Gaming Disorder Scale, IGDS9-SF Test

Internet Gaming Disorder Scale–Short-Form (IGDS9-SF) Test

This brief self-report screener assesses symptoms consistent with problematic gaming behavior and potential impairment. The Internet Gaming Disorder Scale–Short-Form (IGDS9-SF) is commonly used to identify individuals who may benefit from a more comprehensive clinical evaluation.

It includes 9 items and typically takes about 2 minutes to complete. Items cover core features such as preoccupation, loss of control, tolerance/withdrawal-like experiences, continued use despite negative consequences, and related functional impact across social, academic, or occupational domains. The Internet Gaming Disorder Scale–Short-Form (IGDS9-SF) was developed by Daria J. Kuss and is intended for screening and research contexts rather than as a standalone diagnostic tool.

Author: Daria J. Kuss, mark-d-griffiths
Literature: Kline, R. B. Principles and practice of structural equation modeling. Guilford Press. 2016.; Pontes, H. M., & Griffiths, M. D. Measuring DSM-5 internet gaming disorder: Development and validation of a short psychometric scale. Computers in Human Behavior. 2015.
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