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This brief self-report screening measure is designed to assess gambling-related problems and their impact. The Victorian Gambling Screen (VGS) can be used in clinical or research contexts to support an initial appraisal of symptom burden and associated harms. It was developed by Lia Nower and Alex Blaszczynski.
The instrument consists of 21 items and typically takes about 4 minutes to complete. Items query experiences commonly associated with gambling involvement, including negative consequences and functional impairment, to help characterize the severity and profile of concerns. The Victorian Gambling Screen (VGS) is intended to inform further evaluation and clinical decision-making rather than serve as a standalone diagnostic tool.